Some art from 2015 |
For most of my life I have always been surrounded by paper, notes and drawings. As a child I would invent my own toy lines, board games, comics and computer games. Once I got older my focus changed and after many years I decided to try my hand at comics. I personally found the process of comic design fairly painful as I do not consider myself a writer, so the energy that I had to commit was even greater than I expected. I am still proud of Royal and the world I created but it was far from being what I wanted it to be.
During a creative surge I decided to make my own card/boardgames and in doing so built up the confidence to launch my own Kickstarter. Though this little Print and Play game Breakneck Blitz, I gained the confidence to keep going.
Since then, in the space of last year, I have developed a lot of old concepts and ideas that I have designed into proper fleshed out games. Most are short and easy to pick up but have depth in repeated plays and appreciation of the mechanics.
Having built up good relations with various groups of individuals, I now have a decent base for play testing these games and pitching ideas.
Eternal Glory arriving March 2016 on Kickstarter |
You can check back here for game updates, new artwork and news about events that I am attending or that my work will be at.
Thanks for reading.
Lewis
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